Most Computers are based on a model proposed by John Von Neumann in 1946
1. The ‘logical’ units of this model are:
– Stored program
– Central Processing Unit: fetches and executes the program instructions sequentially
– Memory
– Input and Output devices
Computer Hardware components
A typical PC System is made up of:
– System Unit
– Keyboard
– Monitor (VDU)
– Mouse
– Printer
– Modem
– Multimedia Devices
Hardware – The System Unit
1. The central component of the system
2. Houses:
– The Processor: corresponds to the CPU
– Memory: RAM and ROM
– Storage: Hard Disk, Removable Storage devices
The Processor (CPU)
- Types include Intel Pentium series, Celerion, AMD Athlon
- Chip at the heart of the computer- does the calculations
- Speed is very important – measured in megahertz (MHz): the faster the processor the more calculations performed per second.
- A computer must be able to store its calculations and programs
- Two types of memory: “Volatile” and permanent.
- Measured in bytes
- One byte = eight bits
- Used by the Computer as the working area
- Holds the working program, the data being processed and the interim results
- Volatile - contents are erased if power is cut
- Can be accessed randomly: can get any piece of data directly.
- Faster than perminant storage
- Not to be confused with ROM (Read-Only Memory)
- Permanent Memory - records and stores all programs and data / information magnetically
- Larger than RAM - average 12 - 120GB
- Slower - involves mechanical movement (read/write head, revolving disk)
- Floppy Disks
- CD/DVD ROM
- Zip Drive
- Magnetic Tape
- Keyboard
- Mouse: used in conjunction with the GUI (Graphical User Interface), point and click
- Other types of Input Devices:
- – Trackballs
- – Light Pens
- – Touch Screens
- – Tablets
- Monitor: also known as the Visual Display Unit (VDU)
- Printers
- – Laser Printer
- – Inkjet Printer
- – Impact
- Generic name of all programs
- Made up of code interpreted by the hardware
- Written in programming languages - Java, C, C++, Perl
- Two kinds of Software:
- – System
- – Application
- Concerned with the computer itself: devices, file and storage management, error correction
- Main piece of SS: Operating System (OS)
- OS: the driving program of the computer
- – communicates between all programs and the hardware
- – controls timing and sequence of events
- – manages data to ensure security and integrity
- – Examples: Windows, Mac OS, Unix
- Concerned with the world outside the computer
- Gives the computer its general purpose nature
- Used for the things you want the computer to do
- Common Examples - Word, Excel, Internet Explorer
- Applications can be more specialised: e.g.Architecture package
- Involves a cycle of research, analysis, development and testing
- Systems Analysts - study the business processes and designs the software
- Programmers - develops the software.
- Software is complex
- Difficult to test comprehensivly
- Can have bugs: these can be trivial or major
- Symptoms of bugs
- – hanging
- – crashes
- Represents all the program / computer resources as icons
- Workspace represented graphically - creates ‘virtual’ documents
- More usable: led to wider use of computers
- Adds to the unique nature of the computer as both a tool and a medium
DO
- give the computer room to breathe
- keep it in a dry place
- dust free
- shut down properly
- keep removable storage away from the screen
DON’T
- block air vents
- eat or drink while using the computer
- expose to extremes of temperature
- just switch off
- move while the computer is in operation



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